PINBALL EXPO 2015


Date: 14th - 17th October, 2015
Location: Westin Chicago North Shore, Wheeling, Illinois 60090, USA.

The 31st annual Pinball Expo is back at the Westin Chicago North Shore in the city of Wheeling with the familiar mix of seminars, tournaments, vendor booths, machines to play and the Stern Pinball factory tour.

The Westin Chicago North Shore in Wheeling
The Westin Chicago North Shore in Wheeling


WEDNESDAY - DAY ONE

Pinball Expo always begins with the Bumper Blast welcome party which takes place at 8pm on the Wednesday.

Guests are treated to a hot meal, an introduction by Expo organiser Rob Berk, and some entertainment.

The food contained items such as roast chicken pieces, pasta, salad and chocolate dessert
The food contained items such as roast chicken pieces, pasta,
salad and chocolate dessert

Rob Berk welcomes everyone to Pinball Expo
Rob Berk welcomes everyone to Pinball Expo

Entertainment for the evening was provided by the band The Stone Daddies.

The Stone Daddies played classic rock and roll songs
The Stone Daddies played classic rock and roll songs

Amongst their members is game designer, John Trudeau
Amongst their members is game designer, John Trudeau

Meanwhile, elsewhere in the hotel the show was being set up.

It's still early for vendors to be setting up in the main hall
It's still early for vendors to be setting up in the main hall

Although Rob Anthony's Pinball Classics was fully set up
Although Rob Anthony's Pinball Classics side room was fully set up

The machines for the tournament area were being configured, leveled and the live coverage
The machines for the tournament area were being configured and levelled,
while the live coverage equipment was also being assembled

The free-play machines began with the familiar two in the corridor.

Hercules and The Flintstones
Hercules and The Flintstones

At the end of this corridor was the free-play room which was still being set-up but was already very popular.

Inside the free-play room
Inside the free-play room

Toppers and ColorDMDs abound in this area
Toppers and ColorDMDs abound in this area

Although more machines are yet to come, this area was very busy
Although more machines are yet to come, this area was very busy

Thursday starts with the Stern Factory Tour which should give us our first look at their new premises. Although photography is banned on the tour, we hope to have some pictures here to show you the inside of the building.


THURSDAY - DAY TWO

The day began with the Stern factory tour. The school buses turned up shortly before the scheduled departure time of 9am.

The first of the buses to take Expo guests to the Stern Pinball tour
The first of the buses to take Expo guests to the Stern Pinball tour

Stern are now firmly established at their new factory at 2001 Lunt Avenue, Elk Grove Village, Illinois.

Stern Pinball's new factory
Stern Pinball's new factory

The new Stern sign
The new Stern sign

The buses arrived and unloaded guests.

The buses arrive and unload
The buses arrive and unload

To get into the factory you needed one of these
To get into the factory you needed one of these

Unlike previous years there was no need to queue in the parking lot as there is space inside for everyone to assemble.

The Expo guests assemble inside the factory
The Expo guests assemble inside the factory

Guests awaiting the start of the tour
Guests awaiting the start of the tour

Musical entertainment was provided before, during and after the tour
Musical entertainment was provided before, during and after the tour

There were introductions from Dave Peterson and George Gomez before the tour began.

Dave Peterson is joined by 'Gary'
Dave Peterson is joined by 'Gary'

Photography on the tour was not allowed, but thanks to Jared and Jody at Stern we have all the 'official' pictures from the tour.

At the start of the tour, three of the newest machines were set up
At the start of the tour, three of the newest machines were set up

Kiss LE, Game of Thrones LE and The Walking Dead Premium
Kiss LE, Game of Thrones LE and The Walking Dead Premium

Game of Thrones LE
Game of Thrones LE

The animated topper for Game of Thrones
The animated topper for Game of Thrones

The Walking Dead Premium
The Walking Dead Premium

George Gomez leads one of the tour groups
George Gomez leads one of the tour groups

A stack of Game of Thrones cabinets
A stack of Game of Thrones cabinets

The familiar cable department
The familiar cable department, as the cables are laid-out and cut to length

The cable terminations are then fitted
The cable terminations are then fitted

All cables are still hand-made
All cables are still hand-made

Despite the Spike system using fewer cables, there are still rack of them in the factory
Despite the Spike system using fewer cables,
there are still racks of them in the factory

Playfields are inspected and those with printing faults are rejected
Playfields are inspected, and those with printing faults are rejected

Playfields are then drilled according to a metal template
Playfields are then drilled according to a metal template

Playfields then go down the line and have their various mechanisms added
Playfields then go down the line and have their various mechanisms added

Kiss, Metallica and Game of Thrones mechanisms
Kiss, Metallica and Game of Thrones mechanisms

Snake head mechanisms for Metallica
Snake head mechanisms for Metallica

Kiss toppers
Kiss toppers

Game of Thrones aprons
Game of Thrones aprons

Multiple different models were being built, such as Medieval Madness Remakes
Multiple different models were being built, such as Medieval Madness Remakes

Completed playfields are tested for any errors
Completed playfields are tested for any errors

Then they are mated with the cabinet and play tested
Then they are mated with the cabinet and play tested

Then at the end of the tour, guests were given a souvenir pin badge and the opportunity to buy Stern-branded merchandise.

T-shirts and hoodies
T-shirts and hoodies

stickers, caps, mugs and more
Stickers, caps, mugs and more

Jonathan Joosten was selling copies of his Pinball Magazine and Pinball book
Jonathan Joosten was selling copies of his Pinball Magazine and Pinball book

The end of the tour
The end of the tour

Then it was back on the tour bus for the return trip to Wheeling and the first of the Pinball Expo seminars.

1:00pm - Daniel Spolar - Project Pinball: How We Do Good Things With Pinball

Daniel Spolar

Daniel began by explaining what Project Pinball is and how their programme of donating pinball machines to children's hospitals began by fixing a broken machine in a hospital and bringing it back so it could be enjoyed by both the children and their parents.

Based in Fort Myers in Florida, Daniel said they started investigating how they could put machines in more hospitals within Florida.

Daniel said they now have 334 children's hospitals on their target list, and have supplied games to 15 hospitals so far. He said he wished everyone could see the broad smiles and tears of joy when the children get to play and enjoy these games.

He invited pinball enthusiasts to join Project Pinball to help install pinballs and keep them maintained in hospitals in their own neighbourhood.

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1:45pm - Joe DiRusso - Custom Pinball Graphics (Pimp that Grail)

Jpe DiRusso

Joe talked about his company, PinGraffix in Long Island, New York, and how they create custom artwork for existing pinballs, including playfield aprons, speaker panel overlays, lockdown bars, PinBlades and speaker grilles.

He said he was a collector and saw things he felt he could improve on his own games and began making decals. He said they don't create anything they wouldn't want on their own games.

Joe explained how the production process has changed over the years, from hand cutting decals to laser cutting and how both printing technology and material choice have improved dramatically.

Joe's latest product is a range of magnetic apron decals which are interchangeable.

Audio Click here to play the MP3 of the talk, or right click to download the file. You can also use the player below to play it within this page.
 

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2:15pm - Jim Schelberg - Pinball: Illegal, Immoral and Fattening

Jim Schelberg

Jim is publisher of the PinGame Journal and was back at Pinball Expo to show assorted video clips featuring pinball, either directly or more indirectly.

Barenaked Ladies featured prominently with the video for Silverball and a behind-the-scenes mini-documentary on the recording of the album of the same name.

Jim also played a Vice video about the Sharpe family and their pinball history.

Because Jim's seminar is mostly visual, we do not have the audio here.

3:15pm - Rich Huff - Promotional Pinball

Rich Huff

Rich from Midwest Pinball Restoration explained how he became involved in projects to make pinballs to help promote various products, including two different series for Sailor Jerry rum - Shore Leave and Rise 'n Shine.

Last year he customised a Williams Firepower to turn it into a super hero theme for the Univision TV network, and Rich described the process from commissioning to the finished product.


Audio Click here to play the MP3 of the talk, or right click to download the file. You can also use the player below to play it within this page.
 

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3:45pm - Roland Nitsche - People & Pinball

Roland Nitsche

Roland gave a brief overview of the development of pinball, the significant changes which defined a new era, and the people responsible for those defining moments.

He then showed pictures of his own arcade hall and the many pinballs inside.

Roland then addressed the idea of building your own game and the various internet resources available to pinball fans.


Audio Click here to play the MP3 of the talk, or right click to download the file. You can also use the player below to play it within this page.
 

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4:15pm - Brett Davis & Nathan Purcell - The Evolving Technology Landscape

Brett Davis

Brett said that we know pinball has evolved and he demonstrated that by comparing drawings from the early days of the game to a modern schematic.

One consequence of this evolution is the obsolescence of many older devices. Brett illustrated how many of the ICs used in older pinballs have been discontinued, and said incandescent bulbs are likely to be made obsolete by law in the US by 2020.

Regarding pinball circuitry, Brett showed a common point of failure with solenoid driver transistors in the WPC system, and how a more modern FET device protects itself against it being locked-on. He said this design is also half the cost of using individual transistors. He said it is important new technology is utilised to take advantage of the increased reliability, lower power and more flexibility, and not repeat the design mistakes of the past.

Nathan then took to the podium to introduce 21 Electronics who are the new owners of the X-Pin brand and product range.

He said the change would allow Brett to concentrate on the design of new products without having to deal with everything else associated with running X-Pin as a business.

Nathan Purcell


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5:00pm - Jaap Nauta & Koen Heltzel - The Big Lebowski Pinball

Jaap Nauta

Jaap started by playing a short video featuring the swearing used in last year's presentation before looking at their developments over the past 12 months.

He addressed the problem the company faced over Phil's departure, the raft of refunds, and the fallout which damaged the team's reputation. He explained why the brought in Roger Sharpe to help deal with Paramount Pictures and clear up any licensing issues.

Jaap then detailed the changes made between the prototype and production models.

The amount of wiring has been greatly reduced by using more PCBs under the playfield. The backbox has also been tidied up, resulting in fewer interconnects.

He then talked about the licensing restrictions on using the original music which demanded the associated video from the movie had to be shown in its entirety which, Jaap said, would be impossible. So the game will use newly-created versions of the songs. He showed several videos which illustrated how the music, video clips and call outs are integrated into the rules.

Jaap announced how CoinTaker and Nitro Pinball are now Dutch Pinball distributors in the US and Canada respectively, and orders for The Big Lebowski from North America should be placed with them. He also said that the on-line score system available to Bride of Pinbot 2.0 owners is expected to be implemented in The Big Lebowski.

Jean-Paul, Jaap and Koen
Jean-Paul, Jaap and Koen

Koen and Jean-Paul de Win then joined Jaap for questions from the audience which included how easy the licensing for TBL was compared to BOP 2.0 and the anticipated timeline for the hardware vs the software.

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6:30pm - Andrew Heighway & Staff - Heighway Pinball

Andrew Heighway

Andrew Heighway was joined on stage by Romain, Aurich, Janos and Barry. He started by showing some videos which illustrated the events at the factory and the developments in the Full Throttle game in the past year.

One of those changes was the addition of a display in the backbox in the traditional DMD position. At Expo the company showed their latest display option.

The new backbox display
The new backbox display

Andrew said they were ramping up production to be able to make 100 machines a month, and to help him achieve that several new team members have joined, while Barry Oursler is to move to the UK to work at Heighway Pinball full-time.

Alien Pinball was the next subject, and Andrew described the outline rules, the playfield features and how they work within the game, and showed the latest whitewood playfield. The artwork, he said, was with Fox awaiting approval. He then showed a video of the whitewood being flipped to show how the shots work.

Some artwork which could be shown was the cabinet art.

Cabinet art as shown on the screen
Cabinet art as shown on the screen
(we will bring you a higher-quality version shortly)

Cabinet side art
Cabinet side art

Andrew said at the very latest Alien Pinball should be released by Easter 2016.

Romain, Aurich, Janos and Barry
Romain, Aurich, Janos and Barry

He and the rest of the team then took a number of questions from the audience which included whether the large backbox LCD would fit future games too, whether they would consider making a Predator pinball, whether they would return to building one of their earlier themes - Circe's Animal House, and some clues about the Alien playfield artwork.

Finally, Andrew invited everyone to join the Heighway Pinball team that evening at a party in the Twin Peaks restaurant in the hotel's car park.

The venue for the Heighway Pinball party
The venue for the Heighway Pinball party

The party room was packed
The party room was packed

Competitions were also run at the party
Competitions were also run at the party

Audio Click here to play the MP3 of the talk, or right click to download the file. You can also use the player below to play it within this page.
 

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8:00pm - An Evening With Jersey Jack - Jack Guanieri, Pat Lawlor & Staff

Jack Guarnieri

Jack opened this seminar by announcing a move for their Midwest campus from Streamwood to new, larger premises in Bensonville.

He also said they were working on securing four different licences for future games, and had been awarded a patent for their Pindemption redemption system.

In addition, there will be another update for The Wizard of Oz released soon.

Talking about their third game, he said The Hobbit's playfield is so packed there's no room for any more devices, so anything extra would need to be added virtually, so that's what Pat's game will feature.

Jack also said there would be no, or very limited, pre-ordering from game #3 onwards. He also said their intention is to make two games a year.

Jack was joined by ten other members of the JJP team.

The JJP team on the stage with Jack
The JJP team on the stage with Jack

Butch Peel then described the changes made to The Hobbit since last year, including new ramps, lots of new custom sculptures, a new book LCD, 30+ modes in the rules, new powder-coating, and new artwork and cabinet decals.

Keith described the changes in the new version of The Wizard of Oz software, before Jack moved on to describe how the Pindemption software works and what it is intended to achieve. Pindemption is built into the new code versions but enabling it will require a new dongle which will cost $399 but will be available for an introductory period for $199.

The JJP team
The JJP team

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10:00pm - From Keyboards To Real Life - Meet The Pinball Forum Members

There was a small gathering of pinball forum members to discuss issues affecting pinball on the internet. However, after a day working in the seminar room we took this opportunity to take a break and get some sustenance for the full day of seminars tomorrow.


The main vendor hall opened for the first time at 6pm today, giving visitors the chance to try the very newest games, see the latest mods and buy parts or whole machines from the many vendors exhibiting there.

Right next to the entrance, the two main Pinball Expo organisers had their displays. Rob Berk has a selection of machines.

Some of the machines next to the entrance
Some of the machines next to the entrance

On the opposite side, Mike Pacak had his customary large display of books translites, flyers, manuals and assorted pinball collectables.

Part of Mike Pacak's booth
Part of Mike Pacak's booth

More of Mike Pacak's booth
More of Mike Pacak's booth

Mike also had some machines from his collection, including the custom Aaron Spelling conversion of Lethal Weapon 3.

The Aaron Spelling pinball
The Aaron Spelling pinball

The playfield, featuring references to the many shows he produced
The playfield, featuring references to the many shows he produced

Like the Aaron Spelling pinball most of the machines could be played by visitors, but a few were there for demonstration purposes only.

Here's a list of the pinballs set up and available to play.

Vendor Hall Machines On Free Play (57)
4 Square
Aaron Spelling
Bad Cats
Big Daddy
Big Deal
Big Lebowski, The
Big Lebowski, The
Big Lebowski, The
Bow and Arrow
Bride of Pinbot 2.0
Brooks & Dunn (whitewood)*
Buffy: The Vampire Slayer
Corvette*
Deadpin
Escape from the Lost World
Flash
Flintstones, The
Full Throttle
Full Throttle
Full Throttle
Game of Thrones Pro
Game of Thrones Pro
Game of Thrones Pro
Game of Thrones Pro
Guns N' Roses
Hobbit, The
Incredible Hulk, The
Indiana Jones (WMS)
Jolly Park
Jolly Park
Kiss (Bally)
Kiss Pro
Kiss Pro
Kiss Pro
Kiss Pro
Kugler Family Pinball, The
Lexy Lightspeed: Escape from Earth
Lexy Lightspeed: Escape from Earth
Lost World
Medieval Madness Remake
Medieval Madness Remake
Medieval Madness Remake
Metallica, Pro
Operation Thunder
Python's Pinball Circus
Scoregasm Master
Shadow, The
Star Trek: The Mirror Universe
Tattoo Mystique*
Twilight Zone
Verne's World
Whoa Nellie! Big Juicy Melons
Whoa Nellie! Big Juicy Melons
Wizard of Oz, The
World Cup
Wrath of Olympus
X-Men Pro
*Machine was either depowered or not working when the list was made

And here's the list of pinballs which were for demonstration purposes only and couldn't be played.

Vendor Hall Machines Not On Free Play (14)
Batman (DE)
Star Trek: The Next Generation
AC/DC Back in Black
Guns N' Roses
Terminator 2
Transformers
F-14 Tomcat
Mustang
Star Trek (Stern)
Kiss Pro
Kiss Pro
Ripley's Believe it or Not!
Gorgar
Demolition Man

Chicago Pinball's stand
Chicago Pinball's stand

New playfields from High Class Pinballs
New playfields from High Class Pinballs

Great Lakes Modular's stand
Great Lakes Modular's stand

Great American Pinball's display of machines
Great American Pinball's display of machines

Back Alley Creations
Back Alley Creations

Pincades' stand
Pincades' stand

The Pincades stand also featured a Guns N' Roses signed by Slash
The Pincades stand also featured a Guns N' Roses signed by Slash

Arcade Adventures' stand
Arcade Adventures' stand

The APB Enterprises stand
The APB Enterprises stand

Master Pinball Restoration
Master Pinball Restoration

Outside Edge won the award for best vendor booth
Outside Edge won the award for best vendor booth

Chicago Gaming Company had three Medieval Madness remakes
Chicago Gaming Company had three Medieval Madness remakes

Jims Pinball Shop's stand
Jims Pinball Shop's stand

Pinball Wizard Sales & Service
Pinball Wizard Sales & Service

The Coin Taker stand
The Coin Taker stand

Coin Taker were also selling Stern Pinball merchandise
Coin Taker were also selling Stern Pinball merchandise

Dutch Pinball's stand had Bride of Pinbot 2.0...
Dutch Pinball's stand had Bride of Pinbot 2.0...

...and three The Big Lebowskis
...and three The Big Lebowskis

The Big Lebowksi has a new display size but the older display panel
The Big Lebowksi has a new display size but the original display panel

The X-Pin stand
The X-Pin stand

Starship Fantasy's booth
Starship Fantasy's booth

The PinGraffix booth
The PinGraffix booth

The Cardboard Teck Instantute had a range of cardboard pinballs
The Cardboard Teck Instantute had a range of cardboard pinballs

The Multimorphic booth had two P3 pinball platforms playing Lexy Lightspeed: Escape From Earth...
The Multimorphic booth had two P3 pinball platforms playing Lexy Lightspeed: Escape From Earth...

...and several P-ROC-based custom game designs; Star Trek: The Mirror Universe, Deadpin, The Kugler Family, Buffy The Vampire Slayer and Wrath of Olympus
...and several P-ROC-based custom game designs; Star Trek: The Mirror Universe, Deadpin, The Kugler Family, Buffy The Vampire Slayer and Wrath of Olympus

Buffy and WoOly
Buffy and WoOly

The Pinball Art Prints stand
The Pinball Art Prints stand

Laseriffic Inc.'s stand
Laseriffic Inc.'s stand

The Goodies stand was selling chocolate and fudge products
The Goodies stand was selling chocolate and fudge products

Heighway Pinball had three Full Throttle with the different display options
Heighway Pinball had three Full Throttle with the different display options

Circus Maximus had the latest version of their Python's Pinball Circus
Circus Maximus had the latest version of their Python's Pinball Circus

This first prototype was almost hardware complete
This first prototype was almost hardware complete

The Pinball Inc. stand
The Pinball Inc. stand

The ColorDMD stand
The ColorDMD stand

Marco Specialties stand had a parts section...
Marco Specialties stand had a parts section...

And a large machine area with four Game of Thrones
...and a large machine area with four Game of Thrones...

...two Whoa Nellie! Big Juicy Melons...
...two Whoa Nellie! Big Juicy Melons...

...and four Kiss machines
...and four Kiss machines

The VP Cabs stand had seven virtual pinball machines
The VP Cabs stand had seven virtual pinball machines

Flip N Out Pinball's stand
Flip N Out Pinball's stand

Fast Pinball and Mission Pinball's area
Fast Pinball and Mission Pinball's area

They had machines in different stages of completion
They had machines in different stages of completion

Here's a full list of the vendors at Pinball Expo.

Vendors at Pinball Expo (35)
APB Enterprises
Arcade Adventures
Back Alley Creations
Cardboard Tech Instantute
Chicago Gaming Company
Chicago Pinball
Circus Maximus
Coin Taker
ColorDMD
Dutch Pinball
Fast Pinball
Flip N Out Pinball
Goodies
Great American Pinball
Great Lakes Modular
Heighway Pinball
High Class Pinballs
Jims Pinball Shop
Laserific Inc.
Marco Specialties
Master Pinball Restoration
Mike Pacak
Mission Pinball
Multimorphic
Outside Edge
Pinball Art Prints
Pinball Classics
Pinball Inc.
Pinball Wizard Sales & Service
Pincades
PinGraffix
Rob Berk
Starship Fantasy
VP Cabs
X-Pin

While there were fifty-seven machines in the vendor hall, If was games you wanted to play, you needed to move next door to the games room.

Inside the games room
Inside the games room

There was a wide range of machines, from EMs to the latest Stern games
There was a wide range of machines, from EMs to the latest Stern games

The number of machines was certainly down compared to last year
The number of machines was certainly down compared to last year

Games Room Machines On Free Play (74)
Addams Family, The
Addams Family, The
Airport
Aladdins Castle
Alvin G. Football
Apollo 13
Attack from Mars
Attack from Mars
Big Game
Big Guns
Big House*
Blast Off
Breakshot
Capt. Fantastic & the Brown Dirt Cowboy
Card Whiz*
Catacomb
Congo
Creature from the Black Lagoon
Dirty Harry
Disco Fever
Doctor Who
Doctor Who
Eight Ball Deluxe
El Dorado
Escape from the Lost World
Fast Draw
Fireball
Flash
Flash*
Flight 2000
Goin' Nuts
Gold Wings
Gorgar
Hurricane
Joker Poker
Joust
Judge Dredd*
Le King
Lethal Weapon 3
Lightning
Medieval Madness
Metallica Premium
Meteor
Millionaire
Monte Carol
Mr & Mrs Pac-Man
Nitro Groundshaker
No Fear
Orbitor 1
Outer Space
Pinbot
Popeye
Q*Bert's Quest
Rollercoaster
Rollercoaster Tycoon
Safecracker
Scared Stiff
Scorpion*
Silverball Mania
Simpsons Pinball Party, The
Sinbad
Solar Fire
South Park
South Park*
Speak Easy
Strange Science*
Taxi
Totem
Varkon
Vegas
Whirlwind
Who Dunnit?
World Poker Tour
WWE Wrestlemania Pro
*Machine was either depowered or not working when the list was made


FRIDAY - DAY THREE

8:30am - Good Grief What Were They Thinking - Ron Coon Jr. & David Fix

Ron Coon Jr. and David Fix

Due to family issues Scott Sheridan could not be at Pinball Expo, so David Fix took his place in Friday's first seminar.

The subject of this talk is a look at some of the bizarre and ludicrous 'fixes' made to pinball machines in order to keep them running and earning on location.

Ron also shared his tips on avoiding game resets.

The duo also talked about their use of LEDs in games, the benefits and how to avoid flickering issues.

Audio Click here to play the MP3 of the talk, or right click to download the file. You can also use the player below to play it within this page.
 

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9:00am - Pinball Through The Patent Office - Lawrence Steingold

Lawrence Steingold

Lawrence began by defining the difference between a patent and a trademark. A patent, he said, can cover how you make, use or sell a device.

He said a playfield layout could be patented as a design patent, but they are quite easy to design around.

He then looked at the development of pinball since the bagatelle.

In 1931 the tilt mechanism was invented and patented, while seven years later coin-operation of a pinball-style game was patented, both for a period of 20 years. Two-player pinball was patented in July 1972 by Alvin Gottlieb, son of David Gottlieb.

Lawrence then spoke about the differences between patents granted in Europe versus those from the US, and described how the US patent application system works. He continued by looking at some of the most recent applications, including tilt sensing using a 3-axis accelerometer from Stern Pinball.

The most recent trademark applications were then examined. These included The Pinball Circus, the name 'Pinball' for alcoholic beverages, and 'Flaming Ace McFealy' for pinball by Dreamworks Animation.

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10:00am - New York City: The Anatomy Of A Pinball Resurgence - Kris Medina

Kris Medina

Kris talked about the modern history of pinball in New York and how from 2000 to 2007 there were very few machines on location.

He described how in 2007 several key people were responsible for keeping pinball active in the city. Then in 2008 the NYC Pinball League begins at Amsterdam Billiards with 12 players. It proves successful and runs to three seasons that year.

One of those responsible for the growth since then is Allen Cihak who spoke about how he got started operating machines in New York City.

Kris then continued with the events of 2009, the first Pinferno tournament and the installation of pinballs in the Reciprocal skateboard shop which becomes the host for future Pinferno tournaments.

Kris then recounted his introduction to pinball at an illicit barcade in LA before he returns to NYC in 2008 and starts spreading the word about pinball and where they can play on location throughout the Pinball New York City website.

He listed the many different pinball events and leagues which are now being run, and the rapid growth in both players and pinball locations all around the city.

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10:50am - The Reincarnation of Gameroom Magazine - Nic Parks

Nic Parks

Nic, interviewed by Dave Marston, told how he came to take over Gameroom Magazine after it closed several years ago, and the features he wants to keep from the previous version, in particular showcasing people's personal gamerooms.

He said the first issue took longer than the others to publish, but the intention is to produce a new issue every three months.

He said the didn't expect the magazine to make a profit but felt it important, even in the age of internet-based pinball information, that the magazine exists.

Nic said the magazine will cost $24 a year for US subscribers, but more for international buyers to cover the additional shipping costs.

Audio Click here to play the MP3 of the talk, or right click to download the file. You can also use the player below to play it within this page.
 

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11:15am - The Ann Arbor Michigan Pinball Museum - Clay Harrell

Clay Harrell

Clay described the evolution of the Museum starting with his free use of a former drug store which he had for two years.

He said they ran into trouble because although it was free, there is always some kind of payback, and he tried to get too many games and expanded beyond what was practical.

Then he spoke about his second location at Crazy Carl's, which was fun while it lasted but Clay was given two weeks notice of the store's closure he had to find a new location. Tilt Town was born.

Clay explained the monthly costs of $850-$1000 a month for rent, insurance and utilities, saying that effectively came out of his pocket. While the 100 machines club was a big success, that success started attracting the wrong kind of people.

Tilt Town was closed down after the city refused to allow them to open due to building code violations.

Flipper City opened with 130 machines but it had to be kept secret and the costs increased to $1250 to $1400 a month.

Clay said you simply can't make money housing a large collection unless you are located in a popular destination like the Pinball Hall of Fame in Las Vegas.

He decided the only way to make it work is to own your own building and get permission. He bought the VFW Hall in Ann Arbor and eventually got permission to open with 300 machines, but only as a museum with public opening restricted to four weekends a year.

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1:00pm - Teaching An Old Dog New Tricks - Roger Sharpe & David Fix

Roger Sharpe and David Fix

David was standing in for Steve Epstein who was unable to make Pinball Expo, but he and Roger spoke about Steve's Modern Pinball NYC venture in New York.

They talked about how Modern Pinball has been able to promote itself on local and national media, and how successful they have been appealing outside the regular pinball fan base.

Roger explained about the zoning restrictions in the area where Modern Pinball is located which mean games cannot be operated on coin-play, so a charge is made according to the time spent in the building.

David then described how Pocketeer Billiards in Buffalo, NY was transformed by the installation of more than 20 pinballs, holding a tournament there, running regular leagues there and making it a more attractive place to hang out.

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2:00pm - Python's Pinball Circus - James Loflin

James Loflin

James told the story of how Pinball Circus came into existence, and the current state of the remake he is showing in the Pinball Expo vendor hall.

That is the first prototype, but a second prototype will be built next, incorporating the changes they want to make to improve gameplay. This prototype will be used to build the 12 sample games which will show the level of interest in the game.

James said at the end of his seminar he would make a draw to award the right to buy one of these 12.

He then gave a pictorial biography of Python, his lifestyle and his career designing games and creating artwork, through his time in hospital, and up until his passing away.

After that, James showed a series of pictures documenting the development of Python's Pinball Circus, from the building of the cabinet, the playfields, the wireforms, and the cabinet artwork.

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3:00pm - Improved Locator/Referrals For Repair - Dave Marston, Rob Anthony, Rob Ilvento & David Fix

Dave Marston, Rob Anthony, Rob Ilvento and David Fix

Dave was the moderator of this panel where the subject under consideration was how to improve widespread public access to reliable and competent pinball repair services.

Rob Ilvento announced his Silverball Repair Network which aims to provide a solution to this problem. He said, as owner of the Silverball Museum in Asbury Park, NJ, they have extensive experience and access to parts for game repairs.

Repairers will be able to self-register but their repairs will be monitored and verified by the Network. Service requests will come through the Network and it will take a 5%-10% commission. Manufacturers will be part of this, putting stickers on games with contact information for the Network.

Rob said the Repair Network is intended to expand beyond pinball to all kinds of collectables, but will test and launch with pinball machines.

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4:00pm - Inside The Melons: The Electronics Behind The Four Original Whoa Nelle! Games - Kerry Imming

Kerry Imming

Kerry created the electronics hardware system to control three of the original four Whoa Nellie! machines (the fourth was an EM model).

He got involved with Whoa Nellie! through Team EM's Ken Walker who was already working on the project. Kerry devised his PinKit system which used multiple boards, each controlling a specific range of functions, linked by a network connection.

Kerry used the popular CAN bus hardware system - as used in cars - to connect the controller boards, but defined his own set of messages to, for instance, turn on/off/flash individual lamps or groups of lamps, activate solenoids, play sounds, or read the state of switches. Kerry then designed and had built all the various control and power supply boards.

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5:00pm - Pinball + The Three Stooges: A History, A Future? - Jim Pauley

Jim Pauley

Jim is a big pinball fan and an even bigger Three Stooges fan. He has been looking into how a major pinball manufacturer could produce a Three Stooges pinball.

He began with a quick quiz about the Three Stooges - with prizes for the correct answers - before detailing the history of the group.

Jim then showed the shorts "Three Little Pirates" which features a Keeney's Red Hot pinball machine in the film, and "Three Smart Saps" which showed an unidentified pinball machine inside a jail.

There is already a Visual Pinball The Three Stooges game, and a custom Dolly Parton conversion, but no official mass-produced game yet, and Jim thinks it it long overdue.

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6:00pm - The LTG Show - Lloyd Olson

Lloyd Olson

Lloyd is owner/operator at SS Billiards in Hopkins, Minnesota, and also provides technical support for Jersey Jack Pinball's The Wizard of Oz and The Hobbit, and Planetary Pinball Supply's Medieval Madness Remake.

The first event was an auction of a touchscreen game to raise funds for Alivia Birdsley's fight against cancer. The game eventually sold for $150.

Lloyd then answered questions from the audience which included how the refresh of SS Billiards went, whether collectors putting their games on location is a good idea, some of the most ridiculous tech support calls he's received, games which smoked or caught on fire, and the biggest accident with his games.

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7:30pm - The Making of Pinball - Roger Sharpe

Roger Sharpe

While researching for his seminal book, Pinball, Roger Sharpe took thousands of pictures and created slides from many of them.

So Roger was holding this seminar to show a selection of those slides which have never been seen before, and talk about the snapshot of pinball history that they reveal.

But Roger began by talking about how the book happened in the first place, the people he was working with at the time and who helped make it happen.

Roger with his book
Roger with his book

Roger said he didn't like the book, saying it wasn't the book he wrote. His original manuscript was so heavily edited with large sections cut out before it was published, that he said he didn't want to continue with it. But he bit the bullet and worked with the editor appointed by the publisher to bring the manuscript into print.

Roger then talked through his slide collection, starting with pictures of himself appearing on CBS TV, followed by shots of the pinball manufacturer's buildings at the time.

The slides illustrated just how prevalent and ubiquitous pinball was at the time - found in supermarkets as much as in arcades, and played by everyone. They also showed interesting or significant games from the time and the popular culture they portrayed.

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8:30pm - Up Close With Gary Stern - Gary Stern & Dave Peterson

Gary Stern and Dave Peterson

Gary was joined on the stage by his business partner, Dave Peterson.

Gary had just returned from the Enada show in Italy and so this was his first time to welcome everyone to Pinball Expo. He said he hoped everyone enjoyed the tour of their factory yesterday, and said they are very proud of their new facility.

Gary and Dave spoke about their range of game add-ons, with Dave saying it's been a huge success for them so far and exceeded their expectations.

Asked about whether their The Pin range of home pinball models had any future, Dave insisted it still formed part of their strategy and they will be developing it further.

Gary also talked about his recent travels to the European Pinball Championship in Belgium followed by the EAS show in Sweden and then to Italy. He said they are making more Star Trek because there is demand for more, but they are all sold out of Iron Man Vault Editions.

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9:30pm - An Evening With Stern Pinball

This session gave attendees the chance to play some of Stern's latest games, including the first chance to play the Limited Edition model of Game of Thrones.

Game of Thrones LE
Game of Thrones LE

Game of Thrones LE
Game of Thrones LE

Game of Thrones LE
Game of Thrones LE

Game of Thrones LE
Game of Thrones LE

Game of Thrones LE
Game of Thrones LE

9:00am - Preserving Pinball History At The Strong National Museum Of Play - Jeremy Saucier

Jeremy Saucier

Jeremy started his seminar by relating the history of the Strong National Museum of Play which opened to the public in 1982 at Rochester, New York.

He continued by detailing the different collections housed at The Strong, which includes the World Video Game Hall of Fame, National Toys Hall of Fame and the ICHEG - the International Center of the History of Electronic Gaming.

 

In relation to how to preserve the history of pinball, Jeremy described the relationships between the games themselves, the producers of those games, the players, and the nature of the gameplay.

Jeremy then addressed the acceptable techniques for preserving games, using architectural methods as an example for how to maintain historical accuracy. He said their approach is to preserve original pinball machines, media about pinball and archival materials.

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10:15am - Building A Hands-On Educational Display - Art Kreisel

Art Kreisel

Art is from Pinball Perfection in Pittsburgh, PA which is a full-service pinball company, but they have a 3-storey building with 300 machines on the top floor which they have turned into a museum.

He listed promotional tools which bring in players, such as signage, toppers, paper flyers, media news items, on-screen trivia, QR codes on machines and Wi-Fi access.

But Art said hands-on displays work better than all of those in getting people to engage with the games. He brought along a series of such displays and demonstrated how they worked.

The Pinball Machine Components Display
The Pinball Machine Components Display

Art then gave his tips for making hands-on displays and informational signs which explain how various mechanisms work.

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11:00am - New Hardware, New Software, New Pinball Makers - Aaron Davis, Dave Beecher, Brian Madden, Gabe Knuth & Brian Cox

Fast Pinball, Mission Pinball & Brian Cox

Each member of the panel explained their role in the creation of the custom game Tattoo Mystique.

Aaron and Dave are the creators of Fast Pinball replacement hardware system, Brian and Gabe created the Mission Pinball software framework, while Brian Cox created the actual game, the custom playfield and the artwork.

The panel wanted to show how all the difficult work of creating the hardware and software has already been done, allowing game designers to realise their creativity. Tattoo Mystique is the first complete game to use the Fast/Mission combination.

Aaron Davis, Brian Cox, Dave Beecher, Gabe Knuth & Brian Madden
Aaron Davis, Brian Cox, Dave Beecher, Gabe Knuth & Brian Madden

Brian said the way he developed his game was to work out what he wanted to achieve and then work backwards to find out how to execute that within the Fast/Mission framework. He said on average he creates one game a year and typically has two games in development at the same time.

Dave spoke about some of the inner workings of how the hardware controls the playfield mechanisms, while Brian Madden explained how their software interfaces with the Fast hardware and how two-way communication between the controller and the hardware brings the ability to detect and compensate for hardware problems.

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12:00pm - Ask Us Spooky Questions - Charlie Emery, Ben Heck, Kayte & Bug

Ben, Kayte and Charlie

Charlie began by explaining why he chose Rob Zombie as the theme for Spooky Pinball's second title, and the process of getting Rob to agree and the financial details worked out.

Ben said Charlie has worked out some new production processes to make the Rob Zombie game easier and cheaper to build.

Ben said America's Most Haunted was not designed with a family/adult mode option, but Rob Zombie's Spookshow International will have an adult mode, although it's not selected by default.

Ben, Kayte & Charlie
Ben, Kayte & Charlie

Charlie talked about how they worked on the Rob Zombie's Spookshow International logo for ages and sent Rob multiple variations, which he like parts of but none of them completely. So a couple of days later Charlie received a much cooler photoshop file logo which Rob himself had created over the weekend, and that's what they are using in the game.

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1:15pm - Lexy Lightspeed & The Multimorphic P3 Pinball Platform - Gerry Stellenberg

Ben, Kayte and Charlie

To start his seminar, Gerry showed many of the features which make the the P3 pinball platform so unique. The score window below the flippers, the game levelling status, the dynamic artwork and the directions given to the player are a few of them.

He then addressed the problem of players with different skill levels playing against each other.

Player Profiles allow different players be set up, each with their own difficulty settings. Team games allow players with the same profile to be on the same team and share each others achievements. Players can also be deleted from the current game mid-game.

Gerry was then joined by David Thiel who is working with Multimorphic to create music, sound effects and call-outs.

Ben, Kayte and Charlie

David said this is the first original theme he has worked on for some time, which is a challenge but great fun. He played a montage of the various music tracks he has created for the Lexy Lightspeed: Escape From Earth game.

He said by using the PC platform and the Unity gaming engine he has a wide range of tools he can use to enhance the impact the music has on the game.

Gerry said he felt the game was 90-95% complete, with voice callouts and some additional polish to be added.

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At 8pm the banquet began, but before that there was the traditional Make-A-Wish charity auction of pinball items.

The Make-A-Wish charity auction
The Make-A-Wish charity auction

Items up for auction this time included translites, pinball patches, pinball artwork - including the posters on the walls of the hall - and a couple of upright arcade video games.

Rob Berk takes another bid
Rob Berk takes another bid

Rob points out how much Gary Stern would love this item
Rob points out how much Gary Stern would love this item

Once the auction was over, guests were invited to head to the back of the room where the buffet dinner was waiting. Food items included salad, mashed potatoes, turkey breast, steak, green beans, soup, apple cobbler, chocolate brownies, coffee and assorted soft drinks.

With the dinner over it was time for the guest speaker to make their presentation.

Paul Faris created pinball artwork for more than twenty years, working for Bally, Williams, Data East, Sega and Game Plan.

Paul Faris
Paul Faris

Paul talked about his early career as a high score wrestling coach, and about how he joined Bally to set up their in-house art department. His first game was Night Rider in 1976, which led to his much more famous and memorable designs for the Bally games Evel Knievel, Paragon, Xenon, and Centaur.

After leaving Bally he did the art for a couple of Game Plan machines, Sharpshooter II and Andromeda before designing the art for a series of Data East titles, including Phantom of the Opera, Back to the Future and Batman.

His last commercial pinball was Twister in 1996, although he did some design work for Chicago Gaming for their Vacation America home game.

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After Paul's talk, another three pinball people were inducted into the Pinball Expo Hall of Fame.

The first was the composer and sound designer for more than two dozen different titles - David Thiel.

Pinball Expo Hall of Fame 2015 Inductee, David Thiel
Pinball Expo Hall of Fame 2015 inductee, David Thiel

The second inductee of the evening was Mechanical Designer at Stern Pinball for more than a dozen years, John Rotharmel.

Pinball Expo Hall of Fame 2015 inductee, John Rotharmel
Pinball Expo Hall of Fame 2015 inductee, John Rotharmel

The final new inductee for this year was software programmer for Data East, Williams and Stern, and top player, Lyman Sheats.

Pinball Expo Hall of Fame 2015 inductee, Lyman Sheats
Pinball Expo Hall of Fame 2015 inductee, Lyman Sheats

After thanks to various members of the Pinball Expo team, organisers Mike Pacak and Rob Berk brought the banquet to a close.

Mike Pacak and Rob Berk
Mike Pacak and Rob Berk

The main vendor hall and the games room then re-opened for the rest of the night.

Sunday is all about the tournaments, with the main vendor hall being torn-down and only the last few remaining games available to play.

The exhibit hall on Sunday morning
The vendor hall on Sunday morning

Trophies for the main and classics tournaments
Trophies for the main and classics tournaments

The first of the competitive events to finish was the Kids Tournament.

Zack and John playing in the Kids Tournament
Zack and John playing in the Kids Tournament

Game of Thrones and The Wizard of Oz, it was Zachary Parks who triumphed in the final, beating Iasbelle Vaccaro into second, with John Palzer in third and Devin Guerra in fourth.

Winner of the Kids Tournament, Zachary Parks
Winner of the Kids Tournament, Zachary Parks

The top four in the Kids Tournament: Zachary Parks, Isabelle Vaccaro, Jon Palzer & Devin Guerra
The top four in the Kids Tournament
Zachary Parks (1st), Isabelle Vaccaro (2nd), Jon Palzer (3rd) & Devin Guerra (4th)

The Women's Tournament took place on Sunday afternoon in the game hall.

The Women's Tournament
The Women's Tournament

Thirteen women competed in this double-elimination format event, and the final came down to a match between Alysa Parks who remained undefeated, and Kate Porter who won the loser bracket.

The final of the Women's Tournament
The final of the Women's Tournament

Kate would need need to beat Alysa twice in the final, but in the end Alysa won the game on Congo and so won the tournament.

Winner of the Women's Tournament, Alysa Parks
Winner of the Women's Tournament, Alysa Parks

Women's Tournament Results
Pos Name
1   Alysa Parks
2   Kate Porter
3   Jennifer Peavler
4   Sarah Schudel
5   Penni Epstein
6   Priyanka
7   Aj Repogle
8   Molly
9   Sarah Lindsay
10   Anna Banana
11   Pheobe Smith
12   Mckena Richardson
13   Ahna Rosa

The main tournament was the next to finish.

The format had changed this year following a late Sunday night finish last year. Qualifying took place on a bank of nine machines: two Game of Thrones, an X-Men, a Kiss, a Whoa Nellie!, two Mustangs, a WWE Wrestlemania, and a The Walking Dead.

A multiple-buy (HERB) qualifying round had a huge 128 qualifiers from the 137 entrants, but in truth, qualifying wasn't the point. What was far important was where you qualified, because it was possible to earn up to 14 byes and skip the first 14 rounds. That may sound crazy until you see the ladder for the play-offs.

The play-offs
The play-offs: winner bracket at the top, loser bracket at the bottom

Play-off games were best-of-three in the winner bracket and single games in the loser bracket.

Despite the number of rounds, things moved fairly quickly, with any hold-ups generally being because players were also taking part in the Classic Tournament.

Trent Augenstein plays Josh Henderson on the way to the finals
Trent Augenstein plays Josh Henderson on the way to the finals

The final was between the winner of the winner bracket - Steve Bowden - and the winner of the loser bracket - Trent Augenstein. Trent needed to win both best-of-three matches to win overall, whereas Steve only needed to win one of them.

The final begins on X-Men
The final begins on X-Men

Trent won this one by 64M to 25M, as play moved on to Kiss.

Game two is on Kiss
Game two is on Kiss

Trent's ball one total of 71M was enough to win this one, so he won the first match 2-0. That meant whoever won the next 3-game match would win the final. The match started back on X-Men.

Game one of the decider on X-Men
Game one of the decider on X-Men

Trent won this game too, not needing to play his last ball. So with three-in-a-row, could he win the next one too and win the final?

It was a return to Kiss.

Game two is on Kiss
Game two is on Kiss

This time though, Steve's 49M was enough to beat Trent's 19M, to make the third game the decider.

That third game was Game of Thrones.

The last game of the final
The last game of the final

Trent put up 71M on his first ball, Steve 260M. Trent came back on ball two with 438M, but Steve matched him, making the last ball the one to decide the outcome.

Trent pushed on further to end on 571M, but Steve quickly caught and passed his score to win the game and the final.

Steve sees his score had passed Trent's
Steve sees his score had passed Trent's

The top three in the main tournament:
The top three in the main tournament:
Steve Bowden (1st), Trent Augenstein (2nd) & Joshua Henderson (3rd)

The last tournament to conclude was the Classic Tournament which was played on four machines - Warlock, Strikes & Spares, Eight Ball Deluxe and Ali.

The last few rounds of this waited until the main tournament was over, before the two finalists - Andy Rosa and Derek Fugate - could decide the overall winner.

Their first game was played on Strikes & Spares.

Andy Rosa starts the first game of the final
Andy Rosa starts the first game of the final

Although Andy chose it, Derek was the one who dominated the game, racking up a score of 569K to Andy's 84K to lead 1-0.

Andy chose Ali as the next game and seemed to have put in a game-winning performance with the third ball total of 902K. Derek was back on 523K, but a couple of great saves and collecting the bonus twice during the game meant he ended on 959K, which gave him the win.

Derek plays the last ball of the Classics final
Derek plays the last ball of the Classics final

Trent Augenstein was third and Joshua Henderson fourth.

The top four in the Classics Tournament
The top four in the Classics Tournament:
Trent (3rd), Joshua (4th), Andy (2nd) and Derek (1st)

We've shown you the vendor hall, the games room and the tournament area. Now you can see them all for yourself with out exclusive Twenty Five Minute Tour video, as we show you around all those areas, and more.

There were several other events held at or near Pinball Expo which, due to our commitments elsewhere, we couldn't attend.

The Pinball Life Explosion was held on Friday afternoon from midday until 6pm in Huntley, around an hour's drive from Wheeling. The two events had been totally separate up until this year, but the schedule of events for Pinball Expo included details of the Pinball Life Explosion and there were reference to Pinball Expo at Pinball Life, so the two events seemed to coexist more happily this time which can only be a good thing.

We called in at Pinball Life on the Wednesday to take a look at what was in store for visitors to this free event.

Pinball Life in Huntley, Illinois
Pinball Life in Huntley, Illinois

The Pinball Life warehouse - home of the Explosion
The Pinball Life warehouse - home of the Explosion

Dozens of machines were set up for guests to play. The included a few rare or even unique games.

The Big Lebowski was here
The Big Lebowski was here

A custom Earthshaker! with new rules by Scott Danesi
A custom Earthshaker! with new rules by Scott Danesi

These three large standup targets, when activated, lit a large LED panel
These three large standup targets, when activated, lit a large LED panel

The LED panel bathed the whole room in coloured light
The LED panel bathed the whole room in coloured light

There were also three guest meals held back at Wheeling. On Friday at midday, game designer Barry Oursler was the guest at a lunch in the Saranellos restaurant attached to the hotel.

At 6:30pm, Stern's Director of Marketing was the guest at a dinner held in the hotel. Both these events were limited to twenty non-industry guests.

Then at 7pm, Jack Guanieri hosted his annual dinner at the Buca di Beppo Italian restaurant across the street from the Westin. Up to thirty guests could attend this one.

Finally, at 2pm on Saturday assorted pinball personalities assembled in the seminar room to sign autographs on flyers, posters, translites and any other piece of pinball paraphernalia brought along by guests.

And that brigs us to the end of our Pinball Expo 2015 coverage. We hope you enjoyed the nearly-200 photographs, 25-minute tour video, 26 audio recordings, and 9,300+ words about the show.

There was no doubt that last year's 30th anniversary show would be a tough act to follow, and so it proved. The number of machines this year was down, as was the vendor count, and overall there seems a slight sense of lethargy.

But it wasn't all down to the organisation. Many of the pinball makers who showed or announced their upcoming titles last year were showing the same titles this year, albeit in updated forms (The Hobbit, P3, The Big Lebowski, Medieval Madness Remake, Python's Pinball Circus), while others couldn't show their progress due to licensing restrictions (Alien, Ron Zombie's Spookshow International).

However, despite these issues, Pinball Expo still remains the greatest all-round pinball show. Nowhere else can offer the number of pinball personalities, or have so many of the latest machines all in one place, and that's not counting the Stern Pinball tour. And plans are already under way to make the 32nd Pinball Expo even better.

We'll be back in 2016 to bring you all the action.


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