PACIFIC PINBALL
EXPOSITION 2011


Dates: September 23rd - 25th, 2011
Location: Marin Civic Centre, San Rafael, CA, USA.

Starting in 2006, the Pacific Pinball Exposition has been held by the Pacific Pinball Museum each September at the Marin Center in San Rafael, 20 miles north of San Francisco.

The Marin Center - home of the Pacific Pinball Exposition
The Marin Center - home of the Pacific Pinball Exposition

The Marin Center is the main home for the show but a number of seminars are held a short walk away in the adjacent Embassy Suites hotel, which is where most of the attendees from out of town were staying.

The bridge to the Embassy Suites
The bridge to the Embassy Suites

Entry to the show cost $25 per day for adults with a saving of $5 for a 2-day pass, or $15 for a 3-day pass.  In all cases, children under 12 cost $10 per day less.  Tickets were only available to purchase at the venue and as the doors opened each day, a sizeable queue built up to be one of the first into the show hall.

The queue at the start of the day on Saturday
The queue at the start of the day on Saturday

The Pacific Pinball Exposition is run by the board of the non-profit Pacific Pinball Museum in nearby Alameda and an army of additional volunteers who set up the machines and fix them during the event, distribute the wristbands, help with the seminars, run the tournaments, sell souvenirs, organise the raffle and answer the many questions asked by visitors at the main reception desk and throught the hall.

Probably the single differentiating feature about the Pacific Pinball Exposition as a show is the huge number of machines set up for the public to enjoy.  This year we counted 372.

The whole exhibition hall
The whole exhibition hall
(picture by Steve Tsubota)

The newest dot-matrix games were on the left nearest the entrance, with the games getting progressively older the further back and to the right you went. 

The view of the hall from the entrance
The view of the hall from the entrance

Not one but two Jolly Parks from Spinball
Not one but two Jolly Parks from Spinball

Behind the dot-matrix games on the left were the solid states with good displays of Bally and Stern games.

Solid-state games
Solid-state games

More solid-states
More solid-states

These culminated with a collection of super-widebody machines, leading up to the widest-body of them all, Hercules.

On the right side of the hall were the electro-mechanical machines for which the Pacific Pinball Exposition is famed.

Electro-mechanical machines
Electro-mechanical machines...

and more E-M games
...and more E-M games

Yet more...
Yet more...

...and more...
...and more...

...and more...
...and more...

...including lots of woodrails
...including lots of woodrails

Here's our list of the machines at the show, made on Saturday morning.

Main Show Hall Machines  
3-Ring Circus
4 Queens
4 Square
4-Belles
4-Belles
Ace High
Action
Aladdin's Castle
Algar
Ali-Baba
All Star Basketball
All-Star Basketball
Amigo
Apollo 13
Aquarius
Arrowhead
Astro
Astro
Attack from Mars
Attack from Mars
Attack from Mars
Auto Race
Band Wagon
Barnacle Bill
Basketball
Batman Forever
Beat the Clock
Big Casino
Big Daddy
Big Deal
Big Hit
Big Indian
Big Valley
Black Knight
Black Knight 2000
Black Knight 2000
Black Rose
Bonanza*
Bow and Arrow
Bowling Champ
Bowling Queen
Bowl-O
Bram Stoker's Dracula
Bronco
Buck Rogers
Buckaroo
Butterfly
Cactus Canyon
Cactus Jack
Campus Queen
Capersville
Capt. Fantastic
Central Park
Champ*
Champion Pub
Charlie's Angels
Chinatown
Cirqus
Cirqus Voltaire*
Classy Bowler
Cleopatra
Close Encounters of the Third Kind
College Daze
Combat
Coronation
Corral
Countdown
Creature from the Black Lagoon
Crescendo
Criss Cross
CSI
Cybernaut
Cyclone
Cyslone (Gottlieb)
Daisy May
Diamond Jack
Diamond Lill
Diner
Ding Dong
Disco Fever
Doctor Who
Dodge City
Dolly Parton
Doodle Bug
Doozie
Doozie*
Dragon
Drop-a-Card
Duotron
Earthshaker
Earthshaker
Easy Aces
Egg Head
Eight Ball
Eight Ball Champ
Eight Ball Deluxe
El Toro
Embryon
Evel Knievel
Expo
F-14 Tomcat*
Family Guy
Fan-Tas-Tic
Farfalla
Fast Draw*
Fathom
Fireball
Fireball 2
Fireball Classic
Firepower
Firepower
Flash
Flash Gordon
Flash Gordon
Flip a Card
Flip a Card
Flipper
Flipper Football
Flipper Pool
Four Million BC
Four Stars
Frontiersman
Funhouse
Future Spa
Galahad
Galaxy
Genie
Gigi
Gigi
Gin
Gorgar
Grand Champion*
Green Pastures
Gypsy Queen
Happy Days
Happy Go Lucky
Harbor Lites
Harlem Globetrotters
Hawaiian Beauty
Hee Haw*
Hellacopters
Hercules
Hi Diver
High Roller Casino
High Speed
High Speed 2 - The Getaway
Hirdy Gurdy
Hot Doggin'
Hot Line
Hot Shots
Hurricane
Icarus
Ice Show
Indiana Jones
Indiana Jones
Jack in the Box
Jet Spin
Joker
Jolly Park
Jolly Park
Jolly Roger
Jungle
Kewpie Doll
King Kool
King Pin
King Tut
Kings & Queens
Klondike
Knockout
Lady Luck
Laser Ball
Laser Cue
Liberty Bell
Lovely Lucy
Lucky Seven
Madison Square Gardens
Magic
Magic Circle
Mata Hari*
Medieval Madness
Medieval Madness
Medusa
Medusa
Mermaid*
Meteor
Mibs
Millionaire
Mini Pool
Mini Zag
Minstrel Man
Miss-O
Monaco
Monopoly
Moon Flight
Moon Shot
Moon Shot
Motordome
Moulin Rouge
Mousin' Around
Mystic Marvel
Nautilus
Niagra
Niagra
Night Rider
Nip-It
North Star
Odds & Evens
Old Chicago
Old Faithful
Orbitor 1
Out of Sight
Oxo
Paddock
Palace Guard
Panthera
Paragon
Party Zone
Pat Hand
Phantom of the Opera
Pharaoh
Pinball Pool
Pirates of the Caribbean
Play Mates
Playtime
Poker Face
Pokerino
Prospector
Quartette
Queen of Hearts
Quintette
Race Bowl
Rainbow
Raw Hide
Revenge from Mars
Road Kings
Road Race
Roadshow
Robocop
Rock N Roll
Rock Star
Rocket 3
Rockettes
Rocky & Bullwinkle
Roller Coaster
Roller Disco
Rollergames
Rolling Stones (Bally)
Rondeevoo
Roto Pool
Royal Flush
Royal Guard
Royal Guard
San Francisco
Scorpion
Sea Ray
Sea Shore
Seawitch
Shangri-La
Shindig
Shoot the Moon
Sinbad
Sing Along
Skipper
Sky Jump
Sky Line
Sky Wings
Slick Chick
Sluggin' Champ
Sluggin' Champ
Solar Ride
Sound Stage
Southern Belles
Space Invaders
Space Ship
Spanish Eyes
Spectrum
Spin-a- card
Spot Bowler
Springtime
Spy Hunter
Square Head
Stage Coach
Stampede
Star Pool
Star Race
Star Trek - The Next Generation
Stardust
Stars
Straight Shooter
Strange World
Striker
Subway
Super Orbit
Super Straight
Super-Flite
Superman
Sure Shot
Surf Champ
Sweet Add A Line
Sweethearts
Swinger
Tales of the Arabian Nights
Teacher's Pet
The 4 Horsemen
The Addams Family
The Addams Family
The Flintstones
The Simpsons
Thing
Time Machine
Time Zone
Tom Tom
Top Card
Top Score
Top Speed!!*
Tri Zone
Triplets
Tron
Twilight Zone
Twin Bill
Universe
Wagon Train
Watch My Line
Whirlwind
Whirlwind
Whitewater
Wild West
Wild Wild West
Wizard!
World Beauties
World Beauties
World Champ
World Cup
World Fair
X-Files
Zip-A-Do

*machine not working at the time of the survey

The previous PPE shows had featured the Visible Pinball - a Surf Champ built with a perspex cabinet, backbox and playfield so visitors could see how the game worked.  This year, two additional Freedom machines - one electro-mechanical, one solid-state - were added to show the differences between two versions of the same game.

All three Visible Pinball machines
All three Visible Pinball machines

The new Freedom machines
The new Freedom machines

Inside the solid-state Freedom's backbox
Inside the solid-state Freedom's backbox

At the rear of the hall, beneath the huge murals of classic backglasses by Dan Fontes and Ed Cassel, was a collection of 16 historical machines, made before the flipper became a key part of pinball's feature set.

The historical exhibit sits below the huge backglass murals
The historical exhibit sits below the huge backglass murals

This collection was put together by Dan Miller and Richard Conger using games from their personal collections.

The historical exhibit
The historical exhibit

Historical Exhibit Machines  
Army vs Navy
Baffle Ball
Ballyhoo
Big Game
Bullet
Buster Ball
Fleet
Jigsaw
Lucky Strike
Merry Go Round
Micropin
Parlor Bagatelle
The Ball Fan
Whiffle
World's Series
Zip

During the show hours there were regular guided tours which highlighted the historically significant machines and gave visitors the opportunity to understand pinball's development and the key models which advanced the game towards the machines we know today.

Dan Miller shows another group of visitors around the historically significant machines
Dan Miller shows another group of visitors around
the historically significant machines
(picture by Steve Tsubota)

At the front of the hall were three machines destined to become the grand prizes in the show's main raffle.  One machine would be given away each day to the lucky owner of the winning raffle ticket. 

The daily raffle prize machines
The daily raffle prize machines

In addition, there was a new Tron Limited Edition machine as the grand prize for a special raffle.  Tickets for this cost $25 and only 300 would be sold across the three days.

Raffle Prize Machines  
Aquarius
Cross Town
Mini Pool
Tron LE

Just down the corridor from the show hall was a side room which used to be the home of the seminars, but for 2011 was used to host the PPE's various tournaments.  We'll have the results from those a little later in this report.

The room for the tournaments
The room for the tournaments

Some of the Classic tournament machines
Some of the Classic tournament machines

Two of the tournament games with video cameras overhead
Two of the tournament games with video cameras overhead

Tournament Machines  
Abra Ca Dabra
Airborne
Black Pyramid
Bram Stoker's Dracula
Centaur
Dealers Choice
Galaxy
Hang Glider
High Hand
Iron Man
Joker Poker
Pinball Magic
Special Force
Target Pool
Terminator 2
Twilight Zone

In addition, there were a few non-pinball amusement games towards the back of the solid-state section in the main hall.

Non-Pinball Machines  
Pikes Peak (novelty)
Ringer (novelty)
Sea Raider (periscope)
Spot-Lite (bingo)
Target Gallery (pitch & bat)
World Series (pitch & bat)

But there is more to the Pacific Pinball Expo than machines and tournaments. Surrounding the pinballs in the main hall were the show's vendors, and we look at them starting at the main entrance and moving clockwise.

The first stand was selling tickets for the daily raffles which took place with the machines shown above as the grand prize. 

The raffle desk
The raffle desk

Many donated prizes were available and ticket buyers could choose which of the prizes they wished to be in the running to win by placing one (or more) of their tickets in that prize's ticket container.

Adjacent to the raffle area, Rob Anthony spent much of the show behind his desk repairing boards and selling spares, circuit boards and displays.

Rob Anthony's Pinball Classics
Rob Anthony's Pinball Classics

Many more circuit boards to repair or enhance your games were available at Great Lakes Modular.

Tony Clark at his Great Lakes Modular stand
Tony Clark at his Great Lakes Modular stand

Next to Tony was a stand for artist Doug Watson to display his backglasses and sketches.  Doug wasn't there during our tour of the hall so we move on to our next vendor, Stern Amusements.

Jeff Stern's Stern Amusements' stand
Jeff Stern's Stern Amusements' stand

To the right of Jeff's stand was a large display from Marco Specialites, complete with two Stern Pinball Tron machines - one regular 'Pro' model and one Limited Edition version - both fitted with overhead cameras and large monitors to show the action..

The Marco Specialties stand
The Marco Specialties stand

Our next vendor isn't actually selling anything yet but hopes to soon.  Randy Perlow's company ColorDMD was using an Attack from Mars to demonstrate their replacement DMD which shows the animations in colour.

The ColorDMD Attack from Mars
The ColorDMD Attack from Mars

More about ColorDMD and how it works later in the seminars section.

Rick Bartlett had the next stand with his Bay Area Amusements company.

The Bay Area Amusements stand
The Bay Area Amusements stand

Rick was also hosting a seminar, so you can find out all about his latest products in the seminars section below.

Our next vendor is the Playland Not at the Beach - the 'Museum of Fun' located in El Cerrito, California and reviewed here.

The Playland Not at the Beach stand
The Playland Not at the Beach stand

Cliff 'Cliffy' Rinear had his stand selling pinball protectors of all shapes and sizes, as well as coloured post sleeves and other pinball mods.

Cliffy's stand
Cliffy's stand

Next we have Gene Cunningham with his Illinois Pinball Co. who were selling their usual range of pinball parts, playfields and - new for PPE - a range of brightly-coloured playfield rubber rings.

The Illinois Pinball stand
The Illinois Pinball stand

As we head back towards the entrance we come to Jim Dietrick's The Pinball Revival Company.  Jim was showing some of his restored vintage pinballs and selling badges, T-shirts and other branded goods from his stand.  Like Randy and Rick, Jim was also hosting a seminar.

The Pinball Revival Company's stand
The Pinball Revival Company's stand

The final vendor booth in the hall belonged to the show organisers themselves.  Pacific Pinball Exposition and Pacific Pinball Museum branded t-shirts, caps mugs and posters were all available as souvenirs of the show and to help support the Museum.

The show desk and souvenir stand
The show desk and souvenir stand

You can take a look around the Pacific Pinball Exposition 2011 with our exclusive Pinball News Five Minute Tour.

Another major part of every Pacific Pinball Exposition is the programme of seminars which are now held in the Santa Rosa Room in the Embassy Suites hotel shown at the top of this report.

Although not being in the main show building may have been a disincentive to visit the seminars in previous years, this year's selection of speakers and subjects saw several packed rooms with people straining to get into the talks and increased attendance throughout the three days.

Standing room only at this seminar
Standing room only at this seminar

As usual, Pinball News was there to record all the seminars and we even managed to play a small part in the proceedings too.  

More on that later, but here are all the speakers and audio of their talks thanks to the Board of the Pacific Pinball Museum and seminars organiser Ron Chan.


Jack Guarnieri: The New Face of Pinball

Jack Guarnieri
Jack Guarnieri

Jack is head of the Jersey Jack Pinball company and was here to talk about his life in and around pinball, his company, the first game they will be producing, and to show some of the cabinet artwork.  He also found time to give away some JJP T-shirts to the packed audience and reveal some extra information about the upcoming machine.

Jack gives away JJP T-shirts
Jack gives away JJP T-shirts

He said all 1,000 Emerald City Limited Edition versions of The Wizard of Oz had been sold and that production would begin on March 13th 2012, which just happens to be designer Joe Balcer's birthday.  He also revealed that the bottom left area of the playfield around the State Fair balloon bumper has been redesigned to make the bumper action more enjoyable.

Jack shows some of the full-colour (but not yet approved) cabinet artwork
Jack shows some of the full-colour (but not yet approved)
cabinet artwork after his seminar

Additionally, Jack explained the meaning of the acronym on his T-shirt, but you'll have to listen to the audio to find out what it means. 

Jack revealed that one of the recent new members of the JJP team mentioned in our earlier report has presented him with a complete playfield design which might end up as the company's second game, ahead of Dennis Nordman's game.


Audio Click here to play the MP3 file, or right click to download it.
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Randy Perlow: ColorDMD - A DMD in Living Color

Randy Perlow
Randy Perlow

Randy was describing how he created a colour display for use in a Williams WPC game.

Randy began by showing the video he posted on YouTube showing the colour DMD in use in an Attack from Mars game.

He then went on to describe the different methods he considered to add colour to the four-level monochrome video data and how he eventually decided to intercept the video signal as it left the display board on the way to the DMD board.

A prototype board from January 2011
A prototype board from January 2011

There were many challenges once he decided how to proceed with the project and numerous changes made along the way.  Initial designs of boards were finessed and improved displays were added to simplify and enhance the system which now runs on an LCD notebook display which is just the right size to show the animations while not interfering with the backglass lighting.

The LCD display used by ColorLED
The LCD display used by ColorLED

From here, Randy is in talks with Rick of Planetary Pinball Supply to produce an initial run of 100 kits for AFM at an estimated price of $399, and has begun work on a second game which he estimates will take about 100 hours of work to create the colour versions of the display frames.

Audio Click here to play the MP3 file, or right click to download it.
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Alexis Tzannes, John Mohr, Jeffrey Frederiksen, Randy Perlow:

First Solid-State Machine Working Again!

Jefferey Frederiksen, Randy Perlow, Alexis Tzannes and John Mohr
Jeffrey Frederiksen, Randy Perlow, Alexis Tzannes and John Mohr

This seminar looked at the history of a very special machine - a Flicker by Bally - which was the first pinball to be controlled by a microprocessor.  Alexis explained how he came to be the owner of the machine, how he discovered its historical significance with the help of Pat Lawlor, and how it ended up back with Jeffrey who had designed the game's control system and programmed the Intel 4004 processor.

The first solid-state pinball
The first microprocessor-controlled game

Since the game was found, John has been working with Randy to get it working again and together the team told the story of how it came to be returned to working condition and exhibited at the this year's PPE.

Audio Click here to play the MP3 file, or right click to download it.
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Rick Bartlett:

Building Pinball One Part at a Time

Rick Bartlett
Rick Bartlett

Rick recalled how he started up Bay Area Amusements ten years earlier and how Planetary Pinball Supply came into existence just twelve months ago.  He showed the audience the new parts PPS has been able to produce since the company was set up and continued by talking about the set up costs and the new methods which have made several previously-obsolete parts available at an economic price.

Rick with some of his cabinet decals
Rick with some of his cabinet decals

He illustrated his talk with pictures of the in-game parts and passed around cabinet artwork, translites and coil wrappers so attendees could examine them for themselves.  He concluded his seminar by giving away a variety of pinball parts, translites and cabinet decals.

Audio Click here to play the MP3 file, or right click to download it.
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Gary Stern:

The New Stern Pinball

Gary Stern
Gary Stern

Gary said he was at the Pacific Pinball Exposition to help promote pinball as a game of fun and began his seminar with a recap of his, and his father's history in the game.

He continued by saying that at the age of 66 he could retire but he doesn't want to as he is committed to pinball.  However, he also said he won't be doing this forever and the investment of money and marketing skills from the firm which bought a stake in the company at the end of 2009 provided some assurance Stern Pinball would continue after he retires.

Gary with a packed audience
Gary with a packed audience

Gary explained the outsourcing the company does to ensure a constant supply of parts coming in to keep the line of 100 people making 25 games a day, before he introduced a video showing the people and the processes in the factory.

The main themes of Gary's talk were the several decades of experience he and his team have making pinball, working at Williams, Chicago Coin, Data East and Sega, and the changes taking place at the company with new people, a new electronics system and some new marketing ideas. 

Gary also spoke about why he doesn't expect to see any more video modes, widebody games or Spider-Man machines from Stern in the immediate future.

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Larry Zartarian:

Wayne Neyens Interview

Larry Zartarian
Larry Zartarian

Larry is the Chairman of the Pacific Pinball Museum and was hosting this seminar to introduce Will White's movie of his recent interview with legendary game designer Wayne Neyens, as the first part of the Museum's Pioneers of Pinball series.

Larry interviewing Wayne
Larry interviewing Wayne

Larry traveled to Wayne's home in Arkansas to interview him about his prolific career creating pinball machines which began in 1936 when he got a job as a draughtsman working under Lyn Durant at Western Equipment and Supply.

Wayne left his job at Western and was planning to visit Genco to find a new job, but called in at Gottlieb instead where he was offered a job testing playfields.  That led to a position in the Engineering Department with Harry Mabs, and the start of his career designing more than 180 games from 1949 until 1978.

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Randy Elwin:

The Pinball Collector

Randy Elwin
Randy Elwin

Randy introduced this screening of his film The Pinball Collector which we reviewed in December last year.  The movie looks at 30 games from the San Diego Pinball Museum, describes the significant features and explores details on the playfield and in the artwork.

The Pinball Collector
The Pinball Collector

Because the movie is mostly visual (and also available to purchase), we don't have an audio recording of it here.


George Gomez:

The Design of Fun

George Gomez
George Gomez

George is the newly appointed Vice-President of Game Development at Stern Pinball and also the designer of the company's new Transformers machine which was due out soon. 

But George began with a summary of his career in game design in both the video and pinball industries, including some information on his earlier games for Stern such as Batman.

However, the audience were keen to hear details of Transformers and George revealed the game will have two different ways to play it, depending on whether you choose to be an Autobot or a Decepticon.  As an Autobot, Optimus Prime is your helper and Megatron your ultimate enemy, with roles switching if you opt to be a Decepticon.

George showed his version of the game rules, which was swiftly rejected by the marketing people at Stern...

George's take on the instruction card
George's take on the instruction card

...and some of his early sketches of the game's elements.

Pages from George's Transformers sketch book
Pages from George's Transformers sketch book

To create the artwork for Transformers, Stern got the original 3D computer models from Industrial Light & Magic and George loaded one of them into his 3D modeling package to show the level of detail.

George manipulates the Megatron 3D model
George manipulates the Megatron 3D model

Loading up his SolidWorks software, George then showed the audience around the Transformers playfield, although he had taken out some of the Limited Edition model enhancements as he was keen for those to come as a surprise to players.

The Transformers playfield in SolidWorks
The Transformers playfield in SolidWorks

One of the innovations in Transformers is the use of QR codes (square barcodes) which appear in the game artwork and also in the dot matrix display when certain goals are achieved.  George said these codes will change the gameplay in some way.

Some of the QR codes used in Transformers
Some of the QR codes used in Transformers

After his seminar, George signed translites, flyers and any other pinball or Transformers-related items brought along by the audience.

George signs items brought by the audience
George signs items brought by the audience

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Michael Schiess and Larry Zartarian:

What's New at the Pacific Pinball Museum

Michael Schiess and Larry Zartarian
Michael Schiess and Larry Zartarian

Michael is the founder and Executive Director of the Pacific Pinball Museum while Larry is the Museum's Chairman, and this seminar was to update visitors on their ideas and plans for the Museum and for the Pacific Pinball Exposition show itself.

Michael and Larry explained the ethos for the Museum's existence, the opportunities it offers to teach the art, science and history of how the game works, and the cultural references encapsulated in the artwork and the technology.

The Museum is in the town of Alameda because, Michael explained, while they'd like to be in San Francisco, Alameda is an affordable location.  In addition, they have three warehouses in the former Alameda naval base.

Their current plans are to expand the Museum by relocating to a former Naval recreation centre in Alameda which would expand the space available and make it possible to include teaching and art facilities along with a catering area.

Potential new home for the Pacific Pinball Museum
Potential new home for the Pacific Pinball Museum

The building requires significant work to bring it up to standard, but the Museum's specific requirements would need much of that work to be done anyway.  Even so, Michael said the estimate is between $600,000-$900,000 to complete all the work needed for the Museum to move in within a year or 18 months.  That sum would be spent in lieu of rent for fifteen years.

So the Museum is now looking for funding and plans to do that by reaching out beyond just the pinball community.  In order to achieve that, Larry said it might be necessary not to hold the Pacific Pinball Exposition next year and to re-purpose the year-round effort which goes into organising it towards fund-raising in other venues and development of the Museum's educational exhibits.  Also, if the new home for the Museum is achieved in time, there would be no point moving all the machines from there to another venue to hold the PPE.

A decision is due in the next few weeks and will be reported here in Pinball News.

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Doug Watson:

What's Fun About That?

Doug Watson
Doug Watson

Doug said he was lucky enough to join the pinball industry at a time he described as the "Wild West" of creativity with designers and artists given free rein to produce their most creative works.  The 1970s changed the style from family-friendly, wholesome designs to much more outlandish and futuristic art with the potential to offend but the ability to intrigue.

Doug's seminar recreated the conceptual brainstorming from that era by getting the audience to suggest themes, elements and characters in a fantasy pinball game, and then try to work out what fun can be derived from them.

Doug with his Barracora backglass
Doug with his Barracora backglass

As ideas were called out, Doug wrote them on a white board and linked together concepts such as 'spiders', Nazis', 'angry birds' and 'zombies' to create gameplay based on them.

Doug also talked about the issues working with licensed themes and his personal highlights and lowlights, while examining many of the thematic and entertainment problems facing game designers.

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Bear Kamoroff:

How to Buy and Maintain your own Pinball

Bear Kamoroff
Bear Kamoroff

Bear is the author of the book Pinball Machines Care and Maintenance and was at the Pacific Pinball Exposition to give basic buying, cleaning and repair information to current or potential game owners.

He began by suggesting ways a first-time buyer might like to choose their first pinball purchase and the pitfalls of which they should be aware.

Bear took questions from the audience and answered points about using LEDs in games,  tilt settings and glass removal.

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Johnny O:

How to Play Pinball Like The Pros

Johnny O
Johnny O

This is Johnny's second year teaching novice players the basics of ball control, including nudges, passes, catches and traps, as well as ways to learn from the top players. 

He was using an Attack from Mars machine to illustrate his talk, getting members of the audience to come up and replicate the techniques he had just explained and shown on the screen.

To help demonstrate he manoeuvres, he had set up an overhead camera so the flipper area was visible on the screen.

The overhead camera on Attack from Mars
The overhead camera on Attack from Mars

Although Jonny's seminar included quite a few video and live demonstrations, his talk is still very instructive even without being able to see the visuals, so we have included the audio recording here.

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Martin Ayub:

Pacific Pinball Museum - Achievement Award 2011

Each year, the Pacific Pinball Museum recognises those who have made a significant contribution to the pinball community.

For 2011, the award went to the Editor of Pinball News, Martin Ayub.  Seminars organiser and PPM Board member, Ron Chan presented the award at midday on Sunday before the first of that day's seminars got underway.

Ron Chan and Martin Ayub
Ron Chan and Martin Ayub
(picture by Steve Tsubota)

Martin then said a few words to thank the Board for their generosity and hospitality, and congratulated them on another fantastic Pacific Pinball Exposition.  After recalling how it all began nearly 12 years ago, he went on to thank all the contributors who have written articles and contributed to Pinball News's success.

Martin with the PPE Board
Martin with the PPE Board
(picture by Steve Tsubota)

Audio Click here to play the MP3 file, or right click to download it.
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Jim Dietrick & Tylor Hirsch:
Playfield Restoration Details, Tips and Tricks

Tylor Hirsch and Jim Dietrick
Tylor Hirsch and Jim Dietrick

Jim began by stressing the importance of organisation when stripping down a playfield for repair or restoration.  Take lots of digital pictures and ensure you keep related parts together with their mounting bolts, nuts and screws in small bins or plastic bags.

Tylor then spoke about cleaning techniques, the products to use and the dangers of not knowing when to stop if you are removing paint instead of dirt.

Problems with inserts was the next topic the pair tackled, along with how to remove a 'dished' insert with a heat gun and a hammer.

Removing an insert with the help of a heat gun
Removing an insert with the help of a heat gun

Tylor then picked up again to talk about repainting the playfield and the products he uses to recreate the artwork and then protect it.

Audio Click here to play the MP3 file, or right click to download it.
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Dan Fontes:

Pinball in Contemporary Art

Dan Fontes
Dan Fontes

Dan is an artist working in the Bay Area and PPE Board member, and his talk on Sunday was a development and extension of his earlier seminar looking at the way pinball and coin-op has influenced other artists.

Linking these artists' work would be part of the art programme at the enlarged Pacific Pinball Museum if the plans above come to fruition.

Dan dipped in and out of collections by Robert Indiana, Jasper Johns, Wayne Thiebaud, William Wiley and George Segal amongst others to illustrate the different genres of machine art, sound art, kinetic art, box art and pop art.

'Three Machines' by Wayne Thiebaud
'Three Machines' by Wayne Thiebaud

After his presentation, Dan took questions and spoke about the current, previous and planned exhibitions of various types of art at the Museum, and the huge collection of games from 1930s America amassed by Richard Conger.

Although Dan's presentation was highly visual, there's still a lot to be enjoyed and learned by listening to his talk, so we have included the audio of it here.

Audio Click here to play the MP3 file, or right click to download it.
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Gordon Hasse:

Pinball Before Licensing: When Imagination Was King!

Gordon Hasse
Gordon Hasse

Gordon's seminar began with ways to arrest the decline in the number of casual pinball players caused by the loss of locations, the lack of competition in the manufacturing side of the business, the reduction in leisure spending and the growth of in-home entertainment.

The change in emphasis from earning a replay as the ultimate aim to getting the highest score took away much of the appeal, said Gordon, along with a reduction in the number of balls per game.

Gordon also said he thought the depth of rules and graphical overload on modern games turns off the casual player.

But the main thrust of Gordon's talk was on the use of licensed themes which he claimed reduced the potential profit per game, alienated those who disliked the theme and resulted in derivative, unimaginative game designs.  He explored the ways manufacturers in the past had come up with original themes for their games, where the inspirations had come from, and how they reflected the cultural references of their time.

Audio Click here to play the MP3 file, or right click to download it.
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Finally, we return to the tournaments room for the closing stages of the Open Division.

The tournaments reach their final rounds
The tournaments reach their final rounds

Earlier, Nick Fitzpatrick had taken first place in the Kids Division, while the team of Josh Lehan, Josh Warren & Jeannie Rodriguez had taken the top spot in the Pin-Tac-Toe tournament.

Nick Fitzpatrick, winner of the Kids Division
Nick Fitzpatrick, winner of the Kids Division
(photo from Jonny O)

In the Classics Division, Andrei Massenkoff - having qualified in 11th place - triumphed in the final to take first place, ahead of Bob Matthews in second, Johnny Modica in third and Stephan Colleredo in fourth.

Classics Division winner, Andrei Massenkoff
Classics Division winner, Andrei Massenkoff
(photo from Jonny O)

PPE 2011 Classics Division
Pos Name
1 Andrei Massenkoff
2 Bob Matthews
3 Johnny Modica
4 Stephan Colleredo
5 Keith Elwin
6 Chris Heilig
7 Walter Hurwitz
8 Gavin Keable
9 Karl DeAngelo
10 Mike Kang
11 Cayle George
11 Hal Erickson
11 Todd Seaver
14 Nathan Stellhorn
14 Rodney Olsen
14 Josh Lehan
17 Julie Gray
18 Alex Samonte
19 Kyle Seller
20 Damien Charlety
20 Joseph Perry
22 Bob Schwarzmann
23 Darrin Bebout
24 Josh Warren
25 Benjamin Liggett
26 Joe Scaletta
27 Erik Martynn
28 Brad McCabe
29 Ty Humphrey
30 Tim Harrison
31 Kevin Martin
32 Pat Castaldo
33 Mitch Tunick
34 Randy Elwin
35 Jeffrey Newmann
35 Tim Hansen
37 Molly Atkinson
38 Ryan Herceg
39 Jeannie Rodriguez
39 Dave Baach
41 Chris Murray
42 James MArtinez
42 Kevin McCabe
44 Tom Terlecky
45 Clifton Bain
46 Mike Nedresky
47 Dave Stamm
47 Jeff Ridenour
49 Rick Togneri
50 Jim Vierra
51 Brian Goldstein
52 Zoe Vrabel
53 Bob Rog
54 Jeanette Rog
55 Stewart Katz
56 Michael Spears
57 Cheryl Sweppy
58 Molly Reisman
59 Pat Choy

The Novice Division was won by Per Schwarzenberger who had also qualified in first place.  In second place was Garrett Albright, while Stephan Colloredo was third ahead of Michael Spears in fourth.

The top four in the Novice Division (L-R):
The top four in the Novice Division (L-R):
Stephan Colloredo (3rd), Michael Spears (4th), Garrett Albright (2nd) and
Per Schwarzenberger (1st)
(photo from Jonny O)

PPE 2011 Novice Division
Pos Name
1 Per Schwarzenberger
2 Garrett Albright
3 Stephan Colloredo
4 Michael Spears
5 Jim Anderson
5 Jeremy Williams
7 Izzy Schwartz
8 Benjamin Liggett
9 Robert Rog
10 Damien Charlety
11 Craig Rockwood
11 Chris De Leo
13 Shon Dolcini
14 Brian King
15 Mickey Shiro
15 Mark Altvater
17 Natalie Short
18 Selena Shook
19 Tom Terlecy
19 Erica Riekki
21 Jeff Ridenour
21 Tim Juchcinski
23 Allen Short
24 Joshua George
25 Eben Rosenberger
26 Johnny Igaz
27 Molly Reisman
28 Richard Nevins
29 Donna Rockwood
29 Matt Sarnoff
31 Mark Fitzpatrick
32 Erin Ray
33 Sean Reynolds
33 Teresa Altvater
33 Brian Beggs
36 Bryan Lester
37 Ric Craig
37 Jennifer Forman
39 Tim Harrison
40 Andrew Hoff
41 Jeanette Rog

Which left just the Open Division which finished last of all, and after three games it all came down to Airborne to break the deadlock between Keith Elwin, Cayle George and Kevin Martin.

Keith Elwin on Airborne
Keith Elwin on Airborne as Kevin and Cayle look on

Karl DeAngelo also made it to the final but an early flight meant he had to leave and take fourth place with him.

Kevin Martin, perhaps better known as the man behind the PAPA World Championship and Pinburgh rather than as a player, had been top scorer on Airborne in the qualifying round and his skills combined with his experience and knowledge of the game to give him the win.  Keith was second and Cayle third.

Jonny O presents the first place trophy to Open winner Kevin Martin
Jonny O presents the first place trophy to Open winner Kevin Martin

The top three in the Open Division: Keith Elwin (2nd place), Kevin Martin (1st place) and Cayle George (3rd place)
The top three in the Open Division:
Keith Elwin (2nd place), Kevin Martin (1st place) and Cayle George (3rd place)

PPE 2011 Open Division
Pos Name
1 Kevin Martin
2 Keith Elwin
3 Cayle George
4 Karl DeAngelo
5 Johnny Modica
6 Kyle Sellers
7 Josh Lehan
8 Andrei Massenkoff
9 Julie Gray
10 Joe Scaletta
11 Hal Erickson
11 Bob Matthews
13 Damien Charlety
13 Zoe Vrabel
13 Nathan Stellhorn
16 Josh Warren
17 Pat Castaldo
18 Chris Heilig
19 Kevin McCabe
20 Jay Archibald
21 Matt Willmarth
22 Tim Harrison
23 Pat Choy
24 Brad McCabe
25 Rodney Olsen
26 Ron Hallett Jr.
27 Brian Goldstein
28 Chris Murray
28 Bob Schwarzmann
30 Darrin Bebout
31 Mike Nedresky
32 Alex Samonte
33 Tim Juchcinski
34 Todd Seaver
35 Molly Atkinson
36 Mitch Tunick
37 Gavin Keable
38 Mike Kang
39 Chris Kochan
40 Erik Martynn
41 Jeannie Rodriguez
42 Adam Newmark
43 Dave Stamm

With the tournaments all decided, players left the room and the main hall as the 5th annual Pacific Pinball Exposition came to an end.

The show provides so many opportunities for enjoyment, from the newest games (both regular and LE versions) to the very earliest forms of pinball, you will never run out of games to play and unusual features to discover. 

While the number of machines in the hall was slightly down on last year, the quality and range is unrivalled.  There is a gradual shift away from having quite so many EM machines towards more solid-state, but it is only gradual and doesn't undermine the PPE's reputation of representing pinball's origins and golden years, as well as its current incarnation.

But the games are only a part of what PPE offers.  The seminars were as strong as ever with people listening outside in the corridor for several sessions, unable to get into the room.

The historical guided tour were well received and helped to identify and put in context the most significant games in the hall, while the raffle offered a machine-a-day and the opportunity to win a new Stern Tron LE machine.

It is natural, then, to look forward to PPE6, but as you can hear in Michael Schiess and Larry Zartarian's seminar above, the Museum's Board are looking at changes for both the PPM's home and for future Pacific Pinball Expos. 

Will there be another PPE next year?  If so, where will it be held?

The Board will make their decision shortly, and you'll be able to read all about it here at Pinball News.

In the meantime, we can look back on PPE5 and congratulate everyone concerned in its planning, preparation and execution on producing another great event.

Games at PPE5
Games at PPE5
(picture by Steve Tsubota)

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© Pinball News 2011